XNA (RSS)

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  • Re: The Gathering 2008 - XNA!

    I am working on a new 3D version of my tetris game an has bin waiting for xna 3.0 ctp so i can use visual studio 3.0 bu i hope to get som of it working with ind the next 4 weeks
    Posted to XNA (Forum) by tkoc on 06-05-2008
  • XNA Shader Programmering, Tutorial 4

    XNA Shader Programming Welcome back to the XNA Shader Programming series. I hope you enjoyed the last 3 tutorials, and have started to get a grip on shaders! Last time we talked about Specular lighting, and how to implement this in our own engines. Today I'm going to take this to the next level,...
    Posted to Tutorials (Weblog) by digitalerr0r on 04-11-2008
  • Xbox LIVE Community Games (XNA on XBL!)

    During the GDC08 (Game Developer Conference) Microsoft announced the availability of Xbox LIVE Community Games , which is games that is developed and published by the community (meaning you and me). Turn on your Xbox 360 and do the following steps to play your favorite Dream Build Play contents games...
    Posted to Game Camp News (Weblog) by CareBear on 02-21-2008
  • XNA Camera tutorial

    Einar has written a new tutorial about how to implement a basic camera class for XNA. Check it out here .
    Posted to XNA (Forum) by dan on 01-30-2008
  • XNA and Visual Studio 2008

    When XNA Game Studio 2.0 shipped it only supported Visual Studio 2005, this because Visual Studio 2008 hasn't really shipped yet it still is in RTM phase and will be shipped very soon. The XNA team is saying they will most likely do as they did with the lacking Vista support for version 1.0; ship...
    Posted to Game Camp News (Weblog) by Einar Ingebrigtsen on 01-29-2008
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