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  • XNA Shader Programmering, Tutorial 4

    XNA Shader Programming Welcome back to the XNA Shader Programming series. I hope you enjoyed the last 3 tutorials, and have started to get a grip on shaders! Last time we talked about Specular lighting, and how to implement this in our own engines. Today I'm going to take this to the next level,...
    Posted to Tutorials (Weblog) by digitalerr0r on 04-11-2008
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