Finally we got the time to get all the content from the DV tapes onto a harddrive and have prepared it and uploaded it all to YouTube.
Below you'll find links to all the content, most of it in Norwegian. The panel debate, the keynote and the second session by Scott Bilas are in English.
All videosKeynote by Scott BilasStorytelling in games by Torbjørn Sitre from FuncomGamedesign by Trond Vidar Johansen from ArtplantRapid prototyping by Eirik Moseng from Digiment GamesOptimizing the development pipeline by Scott Bilas from Loose Cannon StudiosXna Workshop by Einar Ingebrigtsen from Objectware & Game CampSilverlight gaming by Einar Ingebrigtsen from Objectware & Game CampThe panel debate featuring Rune Zakariassen / Microsoft, Jan Kasper Martinsen /NITH, Scott Bilas / Loose Cannon Studio, Eirik Moseng / Digiment Games and Einar Ingebrigtsen / Objectware - Game Camp in front.