About Game Camp

Game Camp was founded in the beginning of 2007 with the purpose of creating a community for game development. Our primary focus is development of games using .net as a platform through technologies such as XNA.

In addition to being an online community Game Camp will be hosting events and user group meetings. We are also looking to create local smaller chapters.

Game Camp is inspired by the Game Camp concept from DevelopMental in Canada  (http://www.microsoft.com/canada/developmental/)

 

The board

A board has been established and consists of the following persons 

Name : Einar Ingebrigtsen
Description :
Worked in the game industry for several years for amongst others FunCom. Developed games for Playstation, Nintendo 64, Xbox, Windows/DirextX and MS-DOS. Was involved with the beta stage of DirectX through a title for Acclaim USA.

Read more on Einars blog :
http://www.dolittle.com/blogs/einar

Name : Dan Strandberg
Description :
If you're loooking for someone to create the tools needed for creating a game, then Dan is the man. He's been working on a lot with tools for different games both as a hobbyist and professionally for Gas Powered Games and others.

Name : Raymond Holmboe
Description :
Raymond has worked a lot with Windows Mobile taking advantage of DirectX on that platform in addition to working on the Windows platform. He's always been passionate about games and game development since the first time his childhood fingers touched a Commodore Vic-20.

Name : Hans Petter Harveg
Description :
Passionate and devoted gamer and game developer. Works professionally today at a games developer called ArtPlant in Oslo with Games for Windows as their primary target.

Name : Petri Wilhelmsen
Description :
Petri is a guy with a passion for technology.  He works in Avanade as a Solution Developer, but uses a lot of his spare time behind Visual Studio, XNA and DirectX. He is the programmer in a demoscene group named Dark Codex, whom also has started making games.